Computer Science

Java programming is a general-purpose high-level programming language and computing platform released by Sun Microsystems in 1995. Almost all applications and websites work with java in the current time, and more are created day by day by using this technology. Java is a secure, fast, and reliable programming language. It is using in-game consoles to scientific supercomputers, laptops to data centers and cell phones to the Internet.

What is Java

Java Programmings Used for

It is very popular and has covered this field from the early 2000s until the present.  Java has been used in different applications. Some important are listed below:

  • Banking: Java is used to deal with transaction management.
  • Information Technology: It is designed to solve implementation dependencies.
  • Retail: Applications that you see in a store that is completely written in Java.
  • Android: All Android applications are written in Java or Java API.
  • Financial services: Server-side applications are written in Java.
  • Stock market: Algorithms to track the investment of the company.
  • Big Data: Hadoop MapReduce framework is written in this language.
  • Scientific and Research Community: It is used to deal with a huge amount of data.

History of Java Programmings

Java is developed by James Gosling and his team named Mike Sheridan and Patrick Naughton in 1995 for Sun Microsystems for digital devices such as televisions, set-top boxes, etc.

What is Java Programmings

Java is an object-oriented language similar to C++ with advanced and simplified features. It is free to access and can be run on all platforms.

What is java

  • Concurrent: you can execute many statements at a time instead of sequentially executing it.
  • Class-based:  It is a class-based object-oriented programming language.
  • Independent: “Write once, Run anywhere” It is independent OOP language.

Features of Java Programmings

Simple: Java removing all the complexities which were in C++ such as pointers, operator overloading.

Portable: Java is portable object-oriented language which means that applications written in java can be easily ported to another platform.

Object-oriented: Everything is considered to be an “object” every object passes state to another object to complete execution.

Secured: After compilation code is converted in bytecode, which is not readable by a human. It does not use an explicit pointer and run the programs inside the sandbox. It enables to develop virus-free, tamper-free applications.

Dynamic: It has the ability to adapt to an evolving environment that supports dynamic memory allocation and in this way memory wastage is reduced.

Robust: Java eliminates errors as it checks the code during compile and runtime.

High Performance: Through the use of bytecode java performance is very high because bytecode easily translated into native machine code.

Interpreted: Java provides a run-time environment.

Components in Java Programmings

  • JVM (Java Virtual Machine)
  • JRE (Java Runtime Environment)
  • JDK(Java Development Kit)

Table of Contents

What is an Object

Object in OOPs
Object: is a collection of data and its behavior (known as methods).

Objects have two characteristics:

  • states
  • behaviors.

states and behaviors Examples are given below
Example 1:
Object: House
State: Address, Color, Rooms, stories
Behavior: Open gate, close gate

So if we have to write a class based on states and behaviors of House. We can do it like this: States can be represented as instance variables and behaviors as methods of the class. We try to understand this concept with a coding example.
class House {
   String address;
   String color;
   integer Rooms;
   integer Stories;
   double are;
   void openDoor() {
      // code
   }
   void closeDoor() {
      // code 
   }
 ...
 ...
}

Example 2:
In this example, we take a car as an object
Object: Car
State: Color, Brand, Model, Weight
Behavior: Break, Accelerate, Gear change, Slow Down.

Note: As we know that the behaviors of an object, can be represented by variables and methods in the related class.

Characteristics of Objects:

There are three main characteristics of Objects these are:

  • Abstraction
  • Encapsulation
  • Message passing

Abstraction: Abstraction is a process that shows only “relevant” data and “hides” unnecessary details of an object.

Encapsulation: Encapsulation simply means binding object state(fields) and behavior (methods) together. If we are creating a class, it means that we are doing encapsulation.

Message passing
Message passing in Java means sending an object i.e. message from one thread to another thread. An application may have many objects and a single object in nothing if it does not interact with other objects. So, one object interacts with another object by invoking methods on that object. It is also called as Method Invocation.

Method Invocation is used when threads do not have shared memory

OOps concepts message passing

Class in OOPs

Classes, In object-oriented programming, a class is considered a blueprint for creating objects (a particular data structure), providing initial values for state (member variables or attributes), and implementations of behavior (member functions or methods). The class is a blueprint that defines the nature of a future object.

 

What is a Constructor

Object-Oriented Programming features

Abstraction

Encapsulation

Inheritance

Polymorphism

Abstract Class and methods in OOPs Concepts

Abstract Class

Interfaces in Java

Example of Interface:

Generalization and Specialization:

Access Specifiers

 

In computer science, OOP or Object Oriented Programming is a technique that makes programming secure and more easer by arranging data into different classes. Source code was often convoluted and hard to maintain before OOP. Smalltalk is the inventor of OOP introduced in 1972, and later, in 1979, the most well-known OOP language, C++, introduces and become very famous. Well, known OOP languages, including Objective-C, Python, Java, and PHP are using to write computer applications. Main three concepts of OOP are:

  • classes
  • inheritance
  • polymorphism

Object Oriented Programming

The “object” in an Object Oriented Programing language is an instance or specific type of the class. According to structure, each Object has a structure related to other objects in the class, but it can be allocated individually. An object can be called a method or function, particularly to that object. The important features which are helping to design the object-oriented programming and design is given below:

  • Development over the designed programming.
  • Importance of data rather than algorithms.
  • Procedural abstraction is perfected by data abstraction in OOP.
  • Data and associated processes are unified in Object Oriented Programming.

Features of Object Oriented Programming

There twelve fundamental features of OOP are given below.

  • Encapsulation
  • Data Abstraction
  • Inheritance
  • Polymorphism
  • Extensibility
  • Persistence
  • Delegation
  • Generality
  • Object Concurrency
  • Event Handling
  • Multiple Inheritance
  • Message Passing

Object Oriented Programming allows working with classes and objects as well as the implementation. It uses the main four fundamental Object Oriented Principles. These fundamental concepts are given below

  • Encapsulation is used to hide unnecessary details in classes and deliver a simple and clear interface.
  • Inheritance explains how the class hierarchies develop code readability and support to the reused functionality.
  • Data Abstraction deals with objects, their important features and ignores all other details.
  • Polymorphism deals to work with a different object in a related manner.

Conclusion

All the features and principles of OOP are explained clearly with examples in the above task as it also describes what is Object Oriented Programming language and its characteristics.

 

Artificial intelligence (AI) is a wide range branch of computer science to build smart machines capable of performing tasks like a human. It is an interdisciplinary branch of science with multiple approaches but advancements in machine learning and deep learning are creating a paradigm shift in virtually usually in all types of sectors.

artifical intellengence

Applications of Artificial Intelligence

The use of artificial intelligence is endless. This technology can be applied to many different sectors like medical, industries, security systems and etc. AI is also used in the medical sector for dosing drugs and different treatment in patients and also using for surgical procedures in the operating room. Artificial intelligence is also used in communications and traveling that play chess and self-driving cars. Artificial intelligence is also being used in the financial sector to detect economic conditions in banking and finance.

KEY TAKEAWAYS for Artificial intelligence

  • Artificial intelligence refers to the simulation of human intelligence in machines.
  • The main goals of artificial intelligence include learning, reasoning, and perception.
  • AI is being used across different industries including finance, a law in order and healthcare.
  • Weak Artificial intelligence tends to be simple and single-task oriented, while strong AI is complex and human likes.

Categorization of Artificial Intelligence

Artificial intelligence is divided into two categories: weak and strong.

Weak artificial intelligence is also known as Narrow Artificial Intelligence. When it is used to design for a particular job like Video games such as chess is an example of weak artificial intelligence.

Strong artificial intelligence systems are systems that perform tasks like a human. Strong AI is used for more complex and complicated systems. They are programmed to handle situations like human thinking. They have the ability to solve the problem in different ways according to the situation.

ARTIFICIAL INTELLIGENCE EXAMPLES

  • Smart assistants
  • Disease mapping and prediction
  • Designing robots
  • Optimized healthcare treatment
  • Conversational bots for customers in marketing
  • Filters email from spamming
  • Social media monitoring tools to save dangerous material
  • TV show recommendations

Computer graphics/CG are any drawing/image/media, usually movies and pictures that are created on the computer screen through the use of hardware and software. Computer graphics are often referred to as computer-generated anything. An example of a computer graphic is given in this picture.Computer Graphics 

Why Computer Graphics is Important

Some key points are given below to understand the importance of the basics of Computer Graphics. This is a basic overview of Computer graphics study important.

  • Understanding information: Visualization is the basics for dealing with complex data.
  • Improved communication with computers: Graphical and audio interfaces are helpful to understand anything in groups.
  • Better product designs: Designers can explore more things in less time with the help of computer graphics.
  • More economical designs: Design databases can be tested electronically, reducing dependence on the complex.
  • Better Manufacturing: Design databases can be transmitted to robots for manufacturing.

Uses Of  Computer Graphics Technology

  • To Develop User Interfaces
  • Use In Hypermedia
  • Use In Presentation Graphics
  • Electronic Publication
  • Office Automation
  • Computer-Aided Design
    • Architecture
    • Engineering (VLSI, complex machinery)
  • Visualization
    • It is Used In Chemical Analyses
    • Use In Demographic Studies
    • Use In Financial Planning
    • Use In Cartography
    • Use In Particle Behavior
    • Use In Medical (ultrasound, CT Scan, MRI, PET)
    • Use In Meteorological Studies
    • Use In Photograph Enhancement
  • Education
    • Tutorial Software and Book Writing
  • Process Control
    • It Is Used In Computer networks, Monitoring of power plants, airplane traffic, tornados Traffic Signals Electricity.
  • Entertainment
    • Feature Films and Dramas
    • Animated Programs In multiple Adventure
    • Virtual Reality (functions and etc)
    • Console, Arcade, PC Games
  • Simulation
    • Flight Simulators
    • Factory Simulation
  • Graphic Arts
    • Video painting, etc.

Subfields of Computer Graphics

According to many experts, there are eight fundamental areas of computer graphics. These are discussion able.

Mathematical Structures
Spaces, points, vectors; dust, curves, surfaces, solids.
Modeling
Description of objects and their attributes, including:
  • Primitives (e.g. pixels, polygons)
  • Intrinsic Geometry
  • Attributes (color, texture)
  • Connectivity (scene graphs)
  • Dynamics (motion, morphing)

Techniques for object modeling, including:

  • Polygon meshes
  • Patches
  • Solid Geometry
  • Fractals
  • Sweeps
  • L-grammars
  • Particle systems
User Interfaces
Human interfaces, input-output devices, color theory, workstations, interactive techniques, dialog design, animation.
Graphics Software
Graphics APIs; paint, CAD, draw and animation software; modeling and image databases.
Graphics Hardware
Input output devices, specialized graphics card for specialized architectures.
Viewing
Abstract to device coordinate transformations, the synthetic camera, windows, viewports, clipping and etc.
Rendering
Realism, physical modeling, ray tracing, radiosity, visible surface determination, transparency, translucency, refraction, reflection, shading, shadows, surface and texture mapping, etc.
Image Processing
Image description, storage, transformations, filtering, enhancement, pattern recognition, edge detection, object reconstruction.